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ORBIS ATLANTIC CITY STRATEGY TABLE

 

Orbis allows operators to manually configure rules, so Atlantic City rules may vary. The table below applies to the following unique combination of rules -- 4+ decks, deal stands on soft 17, double on 9-11, double after split, early surrender vs 10, late surrender vs A, surrender after double down (double down rescue), surrender after hit, dealer peeks on A (not 10).


Your Hand Dealer's Face-up Card
 2   3   4   5   6   7   8   9  10  A 
5-8 H H H H H H H H H H
9 H D D D D H H H H H
10 D D D D D D Dr16 Dr16 H H
11 D D D D D D Dr16 Dr16 Dr16 Dr16
12 H H S S S H H H H H
13 S S S S S H H H H H
14 S S S S S H H H R H
15 S S S S S H H H R H
16 S S S S S H H R R R
17+ S S S S S S S S S S

A,2 H H H H H H H H H H
A,3 H H H H H H H H H H
A,4 H H H H H H H H H H
A,5 H H H H H H H H H H
A,6 H H H H H H H H H H
A,7 S S S S S S S H H H
A,8 S S S S S S S S S S
A,9 S S S S S S S S S S

2,2 P P P P P P H H H H
3,3 P P P P P P H H H H
4,4 H H H P P H H H H H
5,5 D D D D D D Dr16 Dr16 H H
6,6 P P P P P H H H H H
7,7 P P P P P P H H R H
8,8 P P P P P P P P R P
9,9 P P P P P S P P S S
10,10 S S S S S S S S S S
A,A P P P P P P P P P P
H
  Hit
S
  Stand
D
  Double if Possible, Otherwise Hit
Dr16
  Double if Possible, Otherwise Hit
Surrender after Double if total <= 16
P
  Split (Pair)
R
  Surrender if Possible, Otherwise Hit

 

 

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